Sims Animator

hace 4 semanas


Madrid, Madrid, España Electronic Arts A tiempo completo

About the Role

We are seeking a highly skilled Animator to join our team at Maxis, the developer of The Sims. As an Animator, you will be responsible for creating high-quality key-frame animations and collaborating with other disciplines to design and implement interaction state-flows in-engine.

Key Responsibilities

  • Work with Animation Lead and Director to create high-quality key-frame animation with heavy emphasis on full body character acting.
  • Collaborate with other essential contributors of the Production process to fulfill Design Goals.
  • Work with different technical and art disciplines to solve implementation challenges.
  • Design assets and state machines using our proprietary engine.
  • Present implementation strategies.
  • Use proprietary engine to implement and technically verify animation content.
  • Work with other essential disciplines to solve game bugs.
  • Maintain and track animation assets related to your implementations.
  • Create technical documentation.
  • Share knowledge across the animation team through documentation.

Requirements

  • Experience as a gameplay animator contributing to all phases of game production on a AAA title.
  • Proficient in creating full body keyframe animation with a primary emphasis on full body character performance in Maya.
  • Proficient in technical comprehension in relation to designing and implementing animation state machines in a game engine such as Unity, Unreal or similar.
  • Experience in evaluating object rigs for production.
  • Adaptable to new animation styles, in game animation production tools, workflows, and pipelines.
  • Effective collaborator able to work across diverse groups to find creative solutions.

About Maxis

Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

We're excited to have you on board and contribute to the development of The Sims and Project Rene.


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