Remote (Europe) Senior Character Artist - Ue5
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Pixel Movement is seeking a hands-on Senior Character Artist to own the character modelling pipeline as the platform heads toward launch and beyond. The role focuses on a stylised but realistic look, creating game-ready characters for Unreal Engine 5.
You will polish an existing roster, lead new characters end-to-end, and collaborate with the Art Director, Technical Art Director, rigger, and outsourcing partners in a distributed, autonomous team.
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