Technical Artist
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d3t Studio in Madrid is seeking a Technical Artist for a 12-month fixed-term contract, on-site with hybrid pattern (minimum 3 days in-studio). You will help define and maintain art pipelines across environments, characters, VFX and animation, contributing to high-quality game visuals for AAA projects.
You will work with Maya/3DS Max and Python, ensure performance budgets, and collaborate closely with artists to balance fidelity with efficiency.