Senior Product Manager, Art Domain I Shared

hace 2 semanas


Barcelona, España King A tiempo completo

**Craft**: Technology & Development We are looking for an experienced Product Manager to help us deliver a stable, efficient, and creative environment for our game content creators. You will be responsible for the **Art Product Domain**, which empowers **game artists** with the tools they need to create, iterate on, and manage stunning and immersive **art assets.** As a Senior Product Manager in the Game Production organization, you will have an active role in defining our **Art **product strategy and building strong partnerships with our internal stakeholders and customers. You will also be responsible for understanding user problems and needs based on data and collaboration with our Users, UX and Engineering teams. This role belongs to part of the Kingdom we call Shared Tech. The teams within Shared Tech work as B2B organizations working across all the technology that we use to power our live games, including data infrastructure, machine learning, payments infrastructure and the game engines themselves. The vision within Shared Tech is "We are the stage where King games love to perform”. **Your role within our Kingdom** In this role, you will have the opportunity to work with our major games and one of the largest game user bases in the world. You will be part of a product team responsible for end - to - end user experience, bringing impact to the business and end users, building new tools, technologies, and experiences, as well as improving existing ones. Your responsibilities will include; - Responsible for the product space for the **art workflow**, which includes products such as the **game engine editor** and **tech art tools**. - Build and maintain strong relationships with internal users, collaborators, and customers: capture needs, identify areas for collaboration, and communicate about strategies, plans, and releases. - Identify important opportunities in collaboration with Games, Product Managers, Engineering, Product Design, Product Specialists and Data. - Drive product vision, strategies, and roadmaps in the context of broader organizational strategies and goals. - Incorporate data, research, and market analysis to inform product strategies and roadmaps. - Lead product discovery and development activities in partnership with Engineering and UX. - Support and motivate a team of engineers and other cross - functional representatives. - Coach and mentor junior product managers. - Contribute to the overall product organization development. **Skills to create thrills** - Demonstrated experience working on **content art creation.** - Demonstrated experience working in the gaming industry - Proven experience in product management - People management and leadership experience - to - end experience within a large - scale environment - An outcome, impact, and continuous discovery mentality. - Strong communication skills: you can articulate both the vision and the details of product performance to and internal partners in both written and verbal form. - Experience integrating customer feedback into product requirements, driving prioritization and pre/post - launch execution and evaluation. - Not sure you meet all the skills? Let us decide Research shows that women and members of other under **Bonus points** - Good understanding of UX methodologies. - Experience working in a cross - functional cross - located environment. - Experience creating buy - in, strong collaboration, and relationship building. **About King** King is the game developer behind the world - famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top - grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta. **A Great Saga Needs All Sorts of Heroes** Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. **Making the World Playful** Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid - core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respe


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