Senior Rigging Artist
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Illusorium Studios is seeking a skilled Rigging Artist to build biped, creature and facial rigs for our 3D animation pipeline in Madrid. The role requires strong experience in rigging and 3D animation using Maya and Python, with mGear experience considered a plus.
You will improve modular setups and deformation while documenting tools for animators. Based in Madrid, this is a full-time temporary role embedded in the studio's projects.