Junior Technical Artist: Asset Pipeline
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Ubisoft Barcelona is seeking a Technical Artist to bridge art and tech in Rainbow Six: Siege workflow, collaborating across 3D, texture, concept, and character teams. You’ll ensure assets like uniforms, headgear, charms, and weapons are efficiently integrated into the game engine, while maintaining visuals and performance.
You will derisk concepts, validate tech, develop guidelines, improve pipelines, and build tools with the team.