Head Of Product In Casual Mobile Games
Hace 3 días
Madrid, España
Values Value
Jornada completa
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Описание:The gaming unit builds and scales a portfolio of casual evergreen mobile games, including card, word, puzzle, and board games. It is part of a global ad-tech group with its own ad network, proprietary data, and personalized monetization infrastructure. The unit is rebuilding itself as an AI-native organization, with small squads operating like studios that own their games end to end.Задачи: Own the end-to-end e Profit of the squad's games, including product, Live Ops, user acquisition, and monetization decisions, using retention, ARPU, CPI, and e ROAS as leading indicatorsShape the studio by proposing targets and the team needed to achieve them, staffing from within the unit or through new hires, and making input-versus-output trade-offs explicitWrite PRDs, hypotheses, and experiment plans for the highest-stakes bets, and work with data dailyBuild the strategy and plan for scaling the studioUse AI as the squad's operating layer, including agents for research, QA, release, and analytics that draw on the shared intelligence layer's data and modelsRun the squad scorecard of lagging and leading indicators and own the recovery plan when performance goes off trackSet and maintain product standards across the gaming unit for PRD quality, hypothesis and experiment design, experiment qualification, release evaluation, and product metrics interpretationMake product expertise accessible to other product managers and directly responsible individuals through office hours, experiment reviews, playbooks, and examples from the studioLead by example, making the studio a reference implementation of the standards Требования: 7+ Years in a senior product or product-engineering leadership role in mobile gaming, specifically ad-monetized casual evergreen titles such as card, word, puzzle, board, or simple casual gamesHands-on experience writing PRDs, working with data, and building things with AIConcrete examples of AI tools accelerating output and reaching productionExperience leading small, high-performance teams in a fast-moving environment and developing people by working alongside themDeep understanding of ad monetization and user acquisition economics, including e CPM, ARPU/ARPDAU, retention curves, LTV, CPI, and e ROASFluent English (at least Upper-Intermediate)Demonstrates end-to-end ownership and sound judgment, domain expertise and care for outcomes, resilience, executional excellence, and the ability to influence without authorityБудет плюсом: Founded or co-founded a mobile gaming studio, directly scaled an ad-monetized casual game from early traction to meaningful portfolio revenue, built internal tooling, automation pipelines, or SDK integrations alongside product work Условия: Relocation to Barcelona with a relocation package for the candidate and familyMedical insurance, meals and beverages at the office, gym, and language coursesPaid vacation and sick leave6-Month probation periodStock options in the gaming unitTest task is optional