Open-World Level Designer
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Bespoke Pixel is seeking a Level Designer to craft engaging spaces for a large open-world multiplayer map. You will lead levels from graybox to final polish, owning creative decisions within the project vision.
You will work hands-on in Unreal Engine 5, iterating through playtests and collaborating closely with programmers and artists to align systems and visuals. A shipped title is preferred for this role.
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