Senior 3D Gameplay Artist — End-to-End Unity
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Homa is seeking a Senior 3D Gameplay Artist to own gameplay objects from blockout to shipped, playable build for All in Hole. You will collaborate with designers and art direction in a lean team where one person owns the result, bringing objects to life with animation, VFX, and color that feel weighty and fun.
You should have substantial experience across the 3D pipeline, strong Unity skills, and a gamer’s mindset to test ideas and iterate quickly while communicating clearly and owning outcomes.
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