Character Artist
hace 1 mes
We are seeking a skilled Character Artist to work on our AAA project, Rainbow Six Siege. The ideal candidate will have a passion for videogames and a strong understanding of 3D modeling, texturing, and shading.
Key Responsibilities:
* Create high-quality character assets in line with the artistic direction for the game.
* Work under the guidance of the Lead Artist to develop character look and feel.
* Collaborate with other character artists to raise the proficiency level of character production.
* Understand project limitations, milestones, risks, and work accordingly.
Requirements:
* Strong knowledge of 3DSMax/Maya/Blender, Photoshop, ZBrush, Marvelous Designer, Substance Painter.
* Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement, etc.).
* Strong character art focused portfolio showing 3D art skills and demonstrating a high level of artistic creativity.
* Good understanding of human anatomy and character design aesthetics.
* Ability to be receptive to art direction and constructive feedback from project art leads.
* Ability to work within deadlines and demonstrate good time management.
Additional Information:
Our studio is located in a popular urban area of Europe, offering a friendly, creative, and passionate culture. We promote a hybrid work model, flexible working hours, and a range of benefits and perks.
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