Visionary Unity Artist

hace 3 semanas


Madrid, Madrid, España New Moon Production A tiempo completo

New Moon Production is a remote working Hamburg-based studio, bringing innovative games to the market. As a company founded in 2016, we have released multiple games on various platforms, including Big Farm: Mobile Harvest, enjoyed by a quarter of a million players daily.

The "New Moon Family" comprises approximately 60 highly skilled individuals from around the world and more than 17 nations. We believe that only the best employees can create exceptional products through teamwork, expertise, and collaboration. Since 2021, New Moon Production has been part of Stillfront Group AB, a group of independent developers, publishers, and distributors of digital games - with a vision to become the leading group of game developers and publishers.

About the Role

We are seeking a skilled Technical Artist with experience in Unity Engine to bridge the gap between art and technology. You will ensure that visual elements are integrated seamlessly into our projects. Collaborate closely with artists, designers, and programmers to achieve high-quality visual output and optimize performance.

  • Collaborate with artists and developers to create and implement art assets within the Unity Engine.
  • Develop and maintain shaders, materials, and visual effects to enhance the visual quality of our projects.
  • Optimize assets for performance without compromising visual fidelity.
  • Troubleshoot and resolve technical issues related to art assets and engine integration.
  • Provide guidance and support to the art team on technical best practices.
  • Stay up-to-date with the latest trends and technologies in game development and art production.
About You

As a candidate, you should have:

  • Proven experience as a Technical Artist with experience in the Unity Engine, Universal Render Pipeline.
  • Previous experience in mobile game development or real-time applications.
  • Strong knowledge of 3D modeling, texturing, and shading techniques.
  • Proficiency in software such as Maya, Blender, Substance Painter, or equivalent.
  • Understanding of rendering techniques, performance optimization, and asset management for mobile platforms.
  • Strong problem-solving skills and attention to detail.
  • Excellent communication and teamwork abilities.
What We Offer

We provide:

  • A competitive annual salary of €80,000.
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster.
  • Work-life-balance: Competitive annual leave and flexible working hours.
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies.
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities.
  • Find sparring partners within game design.
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office.
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff.


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