Senior Technical Artist

hace 4 semanas


Madrid, España Nexus Studios A tiempo completo

We are on the lookout for a talented Senior Technical Artist with specialties in real time rendering. You will be supporting our MR projects which aim to push the limit of what's visually possible in immersive virtual experiences. You will be comfortable working with common nodal interfaces or shader code to develop performant, scalable solutions to meet the creative goals of the project. Strong skills in material and lighting set up or character animation are welcome as well as skills at communicating with artists on the appropriate workflows to achieve the desired results.You will be
Helping the Art Directors define the look and feel of real time rendered projects
Design and propose solutions to meet creative challenges that are also performant and scale well
Produce efficient shaders that respond to light and camera in a way that achieves the creative vision of the projects
Coordinate with the technical team to integrate materials and lighting in Unity
highly proficient in
Unity3D and programming for 3D DCCs like Maya, Max, Houdini
Optimisation techniques for real time rendering on low end hardware
Animation programming (interpolation, motion constraints, deformation) OR

Shader development in HLSL/GLSL, ShaderGraph, Unreal Material Editor
comfortable with one or more of
Workflows in traditional 3d DCC Applications (Maya/3dsMax/Houdini/Blender)
Procedural texture authoring tools like Substance Designer, Quixel Suite
Texture painting applications like Substance Painter
Sculpting and painting applications such as ZBrush, Mudbox
Traditional 2D authoring applications such as Photoshop.
bonus skills
Mobile VR (ie Quest or Apple Vision Pro) and AR experience
Unity visual scripting
Xcode development, Swift UI, Reality Composer
3D modelling and asset development at scale
Asset pipeline tooling and development
C# and/or C++ and/or python
With a passion for experimenting with the latest technology and a portfolio of exciting, visually complex and inspirational work. Location: Hybrid or fully remote Europe time zone hours.


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