Ambitious Lead Character Artist to Drive Fantasy RPG Innovation
hace 1 semana
IOI is an independent videogame development and publishing company committed to creating unforgettable characters and experiences powered by our award-winning Glacier technology. Our studio has embarked on a journey into the fantasy realm, building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
About the Role
We are seeking a process-oriented Lead Character Artist with AAA experience to lead our team of Character Artists. The ideal candidate will have a strong background in creating high-quality, realistic characters, with a passion for the fantasy genre. This role demands a creative visionary with excellent communication skills to drive our projects to the next level.
Key Responsibilities
* Lead and mentor a team of character artists, providing guidance, feedback, and support throughout the production cycle.
* Collaborate closely with the Art Director and Associate Art Director to establish and maintain the artistic vision for in-game characters.
* Translate concepts and design direction into visually stunning, optimized character models and assets.
* Oversee the creation of character sculpts, ensuring they align with design requirements and are conceptually and aesthetically compelling.
* Work closely with animators, rigging artists, and technical artists to ensure seamless integration of character assets within the game.
* Prepare and manage outsourcing handouts, providing clear instructions and feedback to external partners on character-related tasks.
* Collaborate with technical artists to optimize character models for optimal execution and performance within our proprietary engine.
* Stay up-to-date with industry trends and advancements, sharing knowledge and best practices with the team.
Requirements and Qualifications
You are a well-versed Lead Character Artist with 6+ years in the AAA space, and have worked on at least one AAA title. You have an in-depth understanding of the technical limitations and requirements for in-game character creation. You excel in optimizing character models and assets, making them ready to be placed in-engine. We work with our proprietary engine, Glacier. You have experience in one or more 3D applications (3ds Max, Maya, or other).
What We Offer
* Competitive salary: $120,000 - $150,000 per year
* Opportunities for growth and professional development
* Collaborative and dynamic work environment
* Access to the latest tools and technologies
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