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Senior Technical Animator

hace 2 meses


Alcobendas, Madrid, España Scopely A tiempo completo

About Scopely

Scopely is a global leader in the mobile games industry, developing, publishing, and innovating games that connect millions of people around the world daily.

Job Summary

We are seeking a talented and experienced Senior Technical Animator to join our team based in the UK, Ireland, Portugal, or Spain. As a technical member of the art team, you will be influential in helping to define the pipelines and tools that we will use for our upcoming project.

Key Responsibilities

  • Create rigs for characters, creatures, weapons, vehicles, and props, and maintain them throughout the production.
  • Implement models and animations into the engine with full ownership of your work.
  • Support all stages of animation development, from pre-production to final.
  • Develop tools and tech for artists and animators to help improve the animation pipeline using scripting languages MEL/Python.
  • Set up runtime animation systems/graphs in-engine.
  • Develop a pipeline that achieves high visual quality while considering optimization and performance strategies.
  • Communicate effectively between programming and art disciplines.
  • Analyze and troubleshoot all aspects of the animation pipeline.
  • Document processes and tools for the team and external partners.
  • Inspire and mentor other team members.

Requirements

  • Experience in at least one complete development cycle of a published game title as a Technical Artist/Animator in the games industry.
  • A strong portfolio demonstrating animation rigs and rigging tool development for games.
  • Expert knowledge of Maya or equivalent, specializing in rigging/skinning.
  • In-depth experience working with animation graphs and state machines.
  • Experience and proficiency working with Game Engines (e.g., Unity or Unreal).
  • A good understanding of Game Animation Pipelines, current technologies, and platform limitations.
  • Strong Creative and technical problem-solving skills.
  • Superior communication, organizational, time management, and interpersonal skills.
  • A positive attitude and ability to receive and provide objective feedback.
  • Able to adapt to evolving project requirements and innovate solutions to problems.

Bonus Points

  • Experience working with an IP.
  • Experience with fighting/combat system development.
  • Experience with programming and scripting languages (C# or C++).
  • A passion for games.