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Senior 3D Art Supervisor

hace 3 meses


Barcelona, Barcelona, España Ubisoft A tiempo completo
Job Overview

We are on the lookout for a dedicated and talented Senior 3D Art Supervisor to join our esteemed Ubisoft Development Team. If you are passionate about video games and thrive in a collaborative, international atmosphere, we would love to have you on board.

As a key member of a diverse development team, the Senior 3D Art Supervisor will work closely with the Studio Art Director to define and achieve artistic objectives for various projects. This role involves overseeing the art team's output, mentoring team members, and ensuring the quality of production while guiding aspects of game development.

Key Responsibilities

  • Ensure that produced assets comply with technical 3D standards and methodologies.
  • Propose innovative solutions as needed to achieve project goals.
  • Foster the growth of team members' skills and capabilities.
  • Assist the team with their ongoing tasks whenever feasible.
  • Maintain and update documentation regarding our 3D processes.
  • Manage the seasonal 3D asset orders and backlog to identify inconsistencies or missing details.
  • Oversee and delegate the resolution of team-related issues.
  • Provide progress reports to the Associate Producer regarding the team's work.
  • Engage in performance evaluations and contribute to the assessment of 3D team members.
  • Act as a liaison between R6 Art Direction, Technical Direction, and the Strategy Team.
  • Collaborate with other leads and team members.
  • Lead the 3D team towards improved mentality, quality, and technical focus.
Qualifications

What You Will Bring

  • 2 to 4 years of experience in a Senior or Lead Artist position within the video game industry.
  • Proven ability to work collaboratively with strong leadership skills to delegate tasks effectively.
  • Exceptional interpersonal and communication skills across various departments.
  • Strong expertise in modeling, UV unwrapping, and texturing.
  • Proficient in 3Ds Max, Zbrush, Photoshop, Substance Painter, and Designer.
  • Understanding of technical constraints related to real-time 3D engines and level editors.
  • Ability to comprehend specific pipeline requirements for R6 Customization and suggest enhancements.
  • Open to feedback and willing to adapt work based on artistic critiques.
  • Fluent in written and spoken English.
  • Creative, detail-oriented, and capable of working under pressure.
  • A genuine passion for video games and a broad knowledge of various game genres across platforms.
  • A positive attitude and a collaborative spirit.
  • Willingness to accept guidance and share knowledge with others.
  • Familiarity with Rainbow Six Siege or experience in MTX asset production is advantageous.
Additional Information

At Ubisoft, we are committed to fostering an inclusive work environment that reflects the diversity of our player community. We welcome qualified applicants without regard to ethnic group, religion, sexual orientation, gender identity, nationality, age, marital status, disability, or any other characteristic that makes us unique.

Application Instructions

  • Please submit your CV in English, ensuring that personal information such as pictures, home addresses, or ID numbers are not included.