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Lead Game Artist
hace 2 meses
We are a dynamic games company focused on publishing, developing, and investing in high-quality, core mobile Free to Play and Play & Earn game experiences and studios across the world.
Our TeamOur seasoned team is composed of passionate game makers with vast experience in developing, publishing, and leading some of the most highly successful game franchises ever released, including FIFA, Candy Crush, Need for Speed, Angry Birds, World of Tanks, and more.
Our VisionWe are looking for talented individuals who share our drive and vision to build our new Studio in Barcelona.
About the RoleAs a Lead Artist in our New Games team, you will be a generalist who can and is willing to work on all the different areas of game creation, from 2D concepts, in-game ready 3D assets, UI, VFX, or Animation and more.
Key Responsibilities- Setting the art direction for the games you work on with your games team.
- Developing the visual style, design, and overall look of the game, creating beautiful, engaging game characters, assets, and environments.
- Developing visual concepts & ideas, as well as creating 3D, 2D, VFX, and/or UI art for Mobile games.
- Working as a hands-on artist, helping shape our prototypes.
- Defining, implementing, and maintaining our content creation pipeline, ensuring efficient asset integration in Unity and optimal game performance.
- Providing best practices across Art and Development teams to create the most innovative mobile games.
- Assisting potential outsourcers with (Assets, VFX, Animations) by providing feedback and direction.
- At least +5 years experience in games production as Senior/Lead artist, having worked at least on 2 Free to Play titles.
- A passion for games and a huge ambition to create unique, amazing, and massively successful mobile games.
- A high level of emotional intelligence, interpersonal & teamwork skills.
- Autonomy, strong drive to get things done, and self-organization skills.
- Ability to adapt your working style depending on the current stage of the production (rapid-paced prototyping vs polished and structured live ops).
- Ability to make decisions based on both qualitative gut feel and quantitative data and reasoning.
- High level of written and oral communication skills in English.
- T-Shaped skill set and ability to take on most of the tasks of new games' creation, from the art direction (sketching, concept) to the production and implementation of the in-game assets.
- Experience creating UI and animations is a plus.
- Excellent Character and Environment design skills.
- Proficiency with the main 3D/2D softwares.
We offer:
- Private medical health insurance for you and your family.
- Central office location.
- Regular team-building activities: lots of team fun including company offsite.
- Career growth opportunities: you will grow as we grow.
- Fun and supportive working environment.
We value independence, trust, and collaboration. We create small teams, called 'Tribes', and give them the freedom to work together in pursuit of creating the highest quality games with high reliability and competition at the heart of the experience.
We trust each other, even when we disagree, and encourage our people to use their talents where they have the most impact.
We live our company values: Boldness, Togetherness, and Growth.