Associate Director, UX Design Candy Crush Soda Saga

hace 5 meses


Barcelona, España King A tiempo completo

**Craft**:
UX & UI

Do you want to design and impact millions of players? Do you want to bring innovation to the player engagement and experience of the game? We are looking for a proactive Associate Director, UX Design with validated UX leadership experience to bring player
- centric methodologies to the different stages of the player lifecycle.

**Your role within our Kingdom**:
Lifecycle is a newly formed product area in the Candy Crush Soda Saga team, and we’re looking for an Associate Director, UX Design to create and shape how we view and work with the different stages of the player lifecycle. As the team is under formation, you’ll be the first UX designer to join and we expect you to influence and set the design direction for how we keep players engaged throughout their player journey.

You will work closely with Product Managers, Data Scientists, User Researchers, UI Designers, Game Designers, Developers within your area and in other areas and business units. You'll report to the Lifecycle Area Lead.

**Responsibilities include**:

- ** Communication** - Communicate appropriately with your team and stakeholders and build relationships to have a healthy team.
- ** Collaboration** - Work with the different crafts in your team, listen to them and consider their opinions when designing.
- ** Player
- Centric** - Consider our players in every part of the design process and advocate for them in the team.
- ** Inclusive Design** - Design for everybody; your designs are inclusive and consider all types of players' abilities.
- ** Deliverables** - Provide clear documentation to your team that drives a straightforward implementation of the features.
- ** Data
- Driven**:

- Understand qualitative and quantitative data and use them to create informed design decisions that positively impact the player experience and business.
- ** Strategy** - Work with Product managers to align the feature's roadmap.
- ** Lead UX** - Spearhead UX design in your team, influence, and set
- up the best UX practices.

**Skills to create thrills**:

- Experience leading UX in a team.
- Excellent communication skills and ability to build relationships across all levels of the business.
- Have a good understanding of the product development cycle in an agile environment.
- Knowledge of casual gameplay mechanics.
- Have significant experience in UX Design, including high skills in Interaction Design and Information Architecture.
- Great prototyping skills.
- Be an Inclusive Design and Accessibility advocate.
- Analytical thinking to solve problems.
- Work autonomously.

**Bonus points**:

- F2P mobile game development experience.

**About King**

King is the game developer behind the world
- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top
- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

**A Great Saga Needs All Sorts of Heroes**

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

**Making the World Playful**

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid
- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful

Applications need to be in English.



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