Technical Release Manager
Hace 2 días
Madrid, Community of Madrid, España
Scopely
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We are looking for a
Technical Release Manager
in Barcelona, Spain, on a hybrid 3 days a week. We can support with visa sponsorship from any location.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey
The Technical Release Manager will own the complete path from local changes to validated availability across all development lanes. You will set the technical strategy and operating model for how hundreds of contributors safely exchange changes while maintaining velocity. This is a senior technical leadership role that requires both deep technical credibility and cross-functional coordination skills
What You’ll Do
Own the path from local work to validated availability, including branch strategy, merge policy, propagation, validation, and exception handling across all development lanes
Set the lifecycle contract for each development lane: why it exists, what belongs there, how it stays synchronized, conflict resolution, and retirement criteria
Design and implement the technical systems and policies that enable change management at scale across source control, CI/CD, validation, and release infrastructure
Surface dependencies and potential integration collisions early enough for teams to sequence work or knowingly accept rework, then preserve ordering and context as changes move between lanes
Give all contributors a clear view of change status, blockers, ownership, and recovery paths, with downstream failures traceable to their source
Improve conflict detection and target-lane validation; automate routine merge actions, propagation, backports, cleanup, and notifications
Study how engineers, artists, designers, QA, production, and build teams actually work; then remove unnecessary ceremony, waiting, and specialist dependencies
Measure flow health metrics and turn incidents and proven manual practices into better policy, tooling, and operations
Coordinate work across Developer Experience, QA, CI/build infrastructure, production operations, and domain teams, with clear owners and backup coverage for critical operations
Mentor and develop junior team members in release engineering and infrastructure practices
What We’re Looking For
Highly experienced hands-on engineer with a track record of technical leadership on cross-functional programs
Strong background in source control systems, branch strategies, merge queues, and CI/CD infrastructure
Demonstrated ability to design and operate technical systems that support development teams at organizational scale
Experience with release management, validation policy, and deployment infrastructure in complex product environments
Exceptional ability to balance speed, stability, and delivery goals while explaining complex tradeoffs to senior leaders and teams
Strong communication and people skills; ability to influence engineers, artists, designers, QA, and production teams without direct authority
Proven track record of converting manual, repetitive processes into automated, well-documented systems
Bachelor's degree in Computer Science, Software Engineering, or equivalent professional experience
Ability to analyze source control history, diagnose CI and integration failures, and prototype supporting tooling
Curiosity about how different disciplines work and habit of finding the real workflow behind technical problems
Bonus Points
Game development experience, particularly with Unity or large monorepos
Experience with Git LFS, binary/non-mergeable assets, or parallel development mainlines
Operating high-volume merge queues or change systems at substantial organizational scale
Multiple simultaneous live releases or long-term development track experience
Experience with large tightly-coupled products or complex content pipelines
Knowledge of DevOps, build infrastructure, or platform engineering
Experience designing developer productivity and experience improvements
About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO” and “Pokémon GO,” along with “Stumble Guys,” “Star TrekTM Fleet Comma
Technical Release Manager
in Barcelona, Spain, on a hybrid 3 days a week. We can support with visa sponsorship from any location.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey
The Technical Release Manager will own the complete path from local changes to validated availability across all development lanes. You will set the technical strategy and operating model for how hundreds of contributors safely exchange changes while maintaining velocity. This is a senior technical leadership role that requires both deep technical credibility and cross-functional coordination skills
What You’ll Do
Own the path from local work to validated availability, including branch strategy, merge policy, propagation, validation, and exception handling across all development lanes
Set the lifecycle contract for each development lane: why it exists, what belongs there, how it stays synchronized, conflict resolution, and retirement criteria
Design and implement the technical systems and policies that enable change management at scale across source control, CI/CD, validation, and release infrastructure
Surface dependencies and potential integration collisions early enough for teams to sequence work or knowingly accept rework, then preserve ordering and context as changes move between lanes
Give all contributors a clear view of change status, blockers, ownership, and recovery paths, with downstream failures traceable to their source
Improve conflict detection and target-lane validation; automate routine merge actions, propagation, backports, cleanup, and notifications
Study how engineers, artists, designers, QA, production, and build teams actually work; then remove unnecessary ceremony, waiting, and specialist dependencies
Measure flow health metrics and turn incidents and proven manual practices into better policy, tooling, and operations
Coordinate work across Developer Experience, QA, CI/build infrastructure, production operations, and domain teams, with clear owners and backup coverage for critical operations
Mentor and develop junior team members in release engineering and infrastructure practices
What We’re Looking For
Highly experienced hands-on engineer with a track record of technical leadership on cross-functional programs
Strong background in source control systems, branch strategies, merge queues, and CI/CD infrastructure
Demonstrated ability to design and operate technical systems that support development teams at organizational scale
Experience with release management, validation policy, and deployment infrastructure in complex product environments
Exceptional ability to balance speed, stability, and delivery goals while explaining complex tradeoffs to senior leaders and teams
Strong communication and people skills; ability to influence engineers, artists, designers, QA, and production teams without direct authority
Proven track record of converting manual, repetitive processes into automated, well-documented systems
Bachelor's degree in Computer Science, Software Engineering, or equivalent professional experience
Ability to analyze source control history, diagnose CI and integration failures, and prototype supporting tooling
Curiosity about how different disciplines work and habit of finding the real workflow behind technical problems
Bonus Points
Game development experience, particularly with Unity or large monorepos
Experience with Git LFS, binary/non-mergeable assets, or parallel development mainlines
Operating high-volume merge queues or change systems at substantial organizational scale
Multiple simultaneous live releases or long-term development track experience
Experience with large tightly-coupled products or complex content pipelines
Knowledge of DevOps, build infrastructure, or platform engineering
Experience designing developer productivity and experience improvements
About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO” and “Pokémon GO,” along with “Stumble Guys,” “Star TrekTM Fleet Comma