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Rigging Artist

hace 3 meses


Madrid, Madrid, España Skydance A tiempo completo

As a Rigging Artist you will collaborate closely with different departments including R&D, Art, Modelling, Layout, and Animation, to create, implement, manage, and support character and prop deformation rigs for the utilization by the Crowds, Layout, and Animation teams.

Key Responsibilities

  • Create and maintain procedural rig components focusing on deformation with custom tools.
  • Follow instructions to generate intricate production-ready rig deformations.
  • Assist Animators with deformation rigs for diverse motion capabilities.
  • Support rig progress through the pipeline and perform additional deformation fixes as required.
  • Construct body, facial, and mechanical rig systems for use by various departments like Crowds, Animation, and Layout.
  • Troubleshoot and resolve rig issues.
  • Gather artistic feedback and refine rig behavior.
  • Adhere to pipeline and rigging standards.
  • Stay updated on current artistic practices, technology trends, and tools to enhance the creative and technical environment.
  • Ensure timely delivery following production quality standards.
  • Collaborate with team members when necessary.
  • Follow guidance and support from Supervisors, Leads, and Seniors.

Requirements

  • 3-5 years of experience in VFX or animation industries.
  • Desirable 1+ year of experience in the animation sector.
  • Demonstrated artistic and technical rigging expertise.
  • Proficiency in a character pipeline environment.
  • Practical knowledge of Maya in a production setting.
  • Experience with sculpting tools for Body, Face, and Shot-Finaling.
  • Solid grasp of animation principles.
  • Anatomical understanding of facial muscles and their kinematic functions.
  • Basic Python scripting skills following coding standards.
  • Basic proficiency in English.
  • Knowledge of Spanish is a plus.