Animation Producer
hace 8 horas
Nimble Giant Entertainment is looking for a full-time Animation Producer to join our growing team.
In this role, you'll work closely with the Animation Department to plan, organize, and manage the production of high-quality animations for our upcoming AAA projects. You'll ensure the animation pipeline runs smoothly, coordinating between animators, cinematic designers, technical artists, and other departments to deliver outstanding performances on time and within scope.
If you're a proactive problem-solver who thrives in creative environments, passionate about animation, and skilled at keeping teams aligned and motivated, this role is for you
ResponsibilitiesCoordinate the daily operations of the Animation team, ensuring smooth communication and workflow across departments (Art, Design, and Engineering).
Plan and manage animation production schedules, milestones, and deliverables.Track progress, identify bottlenecks, and proactively resolve issues to keep the project on schedule.
Collaborate with Leads and Directors to define priorities and ensure the animation output meets quality standards.
Manage outsourced animation work and maintain alignment with internal pipelines.
Facilitate sprint planning, reviews, and retrospectives following Agile methodologies.
Maintain up-to-date documentation and task tracking in tools like Jira or Confluence
Analyze production data to report progress, performance, and potential risks to stakeholders.
Foster a positive, productive, and creative environment within the animation team.
Upper-intermediate or higher level of English (spoken and written).
3+ years of experience in project management or production roles within the video game industry.
Strong understanding of animation pipelines, from mocap to keyframe and integration.
Solid grasp of Agile methodologies and production frameworks.
Proficiency with production tools such as Jira, Confluence, ShotGrid, or similar.
Excellent organization, communication, and people management skills.
Ability to work collaboratively in a hybrid or remote environment.
Experience in AAA game development or large-scale animation projects.
Experience coordinating animation or cinematic teams.
Familiarity with motion capture workflows and cinematic pipelines.
Understanding of Unreal Engine Sequencer or similar tools.
Interest in storytelling, camera work, and cinematic design.
WHAT WE OFFER
Excellence
Excellence is one of our core drivers. Not only in the products we deliver, but also in the way we do things.
Continuous learning
In order to be on top of the game, we always encourage our employees to keep updating and deepening their know how.
Flexibility
We aim to always work in a fun and relaxed environment.
Working remotely is an option.
Inclusion and Diversity
We want a diverse talent team and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.
ABOUT US
We are Nimble Giant, a game development studio founded in 2002 in Argentina. With offices in Perú, Chile, Spain and Uruguay, Nimble Giant Entertainment (Formerly NGD Studios) is one of the leading developers of PC and console games studios in Latin America. Our first major release, Champions of Regnum, was the first commercial MMORPG made in the region. The studio's most popular titles also include Star Trek: Infinite, a grand strategy in which each player can create their own story, Master of Orion, a remake of the classic strategy game, and Quantum League, an innovative arena shooter with time-traveling mechanics.
In 2020 we become part of Saber Interactive. We are certified as one of the best companies to work for by Great Place to Work.
Check our latest news @nimblegiantentertainment
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