Principal Client Engineer
hace 2 semanas
Scopely is looking for a Principal Client Engineer to join our Stumble Guys team in Barcelona on a hybrid basis working 3 days a week from the hub.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Stumble Guys is one of our greatest hits, with millions of fans joining the party every single day and with the ambition of becoming nothing less than a beloved franchise and to be played for many years to come.
What You Will Do
As a principal engineer you will play an integral role in this mission by delivering initiatives and establishing good engineering practices that drive transformational change in our tech KPIs; including stability, costs, startup times, memory usage and frametimes. You will lead a small pod of engineers, ensuring they have the direction, support and coaching to not only help us achieve our goals but to develop and thrive as individuals.
- Shaping the technical backlog and roadmap in collaboration with tech leadership
- Delivering cross-platform initiatives that drive improvements in our tech KPIs and help achieve our Tech Excellence goals
- Leading a small pod of core tech engineers; coordinating their work, and if suitable - performing 1:1s, performance reviews and delivering effective feedback
- Collaborating with technical leadership to evolve the architecture for the client codebase
- Driving and consulting on technical plans
- Performing effective code reviews to ensure that best practices are adhered to
- Partnering with production and directors to communicate status of initiatives: including successes, challenges, risks and changes
- Communicating initiatives in terms of business/product outcomes so the value is clear to non-engineers
- Monitoring tech KPIs and coordinating responses to issues
- Facilitating and running workshops that focus on improving knowledge and aligning on practices and approaches
- Ensuring application of best known engineering methodologies and practices
- Effectively triaging and prioritising tasks - balancing urgent / important / short-term / long-term
What We're Looking For
- Around 8+ years professional experience as an software engineer
- A proven track record of architecting, developing and delivering games on mobile using Unity & C#
- Comprehensive understanding of game development processes and tools
- A broad knowledge base of core technology that allows for engagement on a range of client topics including gameplay, networking, architecture, rendering, asset management, payments, etc
- Clear and communicable understanding of what a modern, live-operated codebase should look like, applying best known methods to ensure stability and performance; while being responsive to change
- A good understanding of profiling, performance and optimisation strategies - primarily for mobile platforms
- Experience monitoring live-games and diagnosing issues using tools such as Datadog
- A proven ability to communicate with individuals and groups that are a mixture of technical and non-technical, and to create clear and understandable documentation tailored to those audiences
- To be able to provide constructive and helpful feedback with the aim of improving our deliveries and developing our team
- The ability to diligently and proactively operate on multiple fronts and at varying levels of detail. Triaging and prioritising to balance short term and long term goals
- Experience identifying, mitigating and communicating technical risks
Bonus Points
- Having been the lead of a small team or pod, coordinating work and managing individuals
- Experience developing free to play games and realtime multiplayer titles
- Involvement working on a live title providing regular updates
- Hands on experience of refactoring and evolving a codebase while maintaining a live game
- Past delivery of console, PC and Web titles
- Familiarity with Scaled Agile development processes and with trunk based development using Git
- Having worked with distributed teams in different timezones
- Familiarity with entity component systems (ECS) and working with RESTful APIs
- Experience working with Photon Quantum, Datadog & Unity Addressables
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO," "Star Trek Fleet Command," "Stumble Guys," "MARVEL Strike Force," and "Yahtzee With Buddies," among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company's "World's Most Innovative Companies," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit:
Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end withOur official website is Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
-
Principal Engineer, Design Verification
hace 6 días
United Kingdom, Edinburgh, SC, Freer, España Analog Devices A tiempo completoAbout Analog DevicesAnalog Devices, Inc. (NASDAQ: ADI ) is a global semiconductor leader that bridges the physical and digital worlds to enable breakthroughs at the Intelligent Edge. ADI combines analog, digital, and software technologies into solutions that help drive advancements in digitized factories, mobility, and digital healthcare, combat climate...
-
Principal RWD Strategy Lead
hace 2 semanas
United Kingdom-London-Gridiron-Remote, España Parexel A tiempo completoWhen our values align, there's no limit to what we can achieve. At Parexel, we all share the same goal - to improve the world's health. From clinical trials to regulatory, consulting, and market access, every clinical development solution we provide is underpinned by something special - a deep conviction in what we do.Each of us, no matter what we do at...
-
Principal Client Engineer
hace 2 semanas
Barcelona, Barcelona, España Scopely A tiempo completoScopely is looking for aPrincipal Client Engineerto join our Stumble Guys team inBarcelonaon ahybrid basisworking 3 days a week from the hub.At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We...
-
Principal Software Engineer
hace 6 días
Barcelona, España easyJet A tiempo completoPrincipal Software Engineer(16498)Business Area TechnologyPrimary Location Spain-Barcelona-One Parc Central Carrer del Marroc, Barcelona Sant MartOrganisation Information Technology (IT)Schedule Full-timeUnposting Date 10/01/2026, 11:59:00 PM
-
Principal Design Engineer
hace 2 días
Barcelona, España Monolithic Power Systems A tiempo completo**Principal Analog Design Engineer - Automotive BMS**: MPS is looking for a **Principal Analog Design Engineer** to join the **Automotive BMS** Product Line. **Responsibilities** - Design low power precision analog and mixed signal circuits including but not limited to: LDO’s, Charge Pumps, Bandgaps, Amplifiers, and/or DAC’s, ADC’s. - Influence...
-
AI Principal Engineer
hace 12 horas
Barcelona, España Blu Selection A tiempo completoOur client, a fast-growing international digital marketplace, is building AI-powered products that connect millions of users with trusted service professionals. Operating at large scale, the platform processes high volumes of data and interactions every day, with AI playing a central role in improving matching, trust, automation, and decision-making across...
-
Principal Engineer
hace 1 semana
Barcelona, España King A tiempo completo**Craft**: We are looking for an experienced engineer to join the team behind Candy Crush Saga within the SAGA Features team, that delivers some of the most successful features for CCS. Our programmers are at the heart of our game development. They are driven, talented generalists who contribute not only to the code, but to the entire product. You have...
-
Principal Performance Engineer
hace 6 días
Barcelona, España Games Jobs Direct A tiempo completoPrincipal Graphics EngineerWe are looking for an experienced Principal Graphic Engineer for the Candy Crush Soda Saga team. Drive Soda's roadmap for graphical excellence with acute awareness of the product needs, and workflows of game artists Collaborate with other teams and the King Shared Technology group in research and development of game graphics...
-
Principal Engineer
hace 2 semanas
Barcelona, Barcelona, España King A tiempo completoCraft:Technology & DevelopmentJob Description:We are looking for an experienced engineer to join the Game Production organization, working in the Live Edit team. This team plays a key role in enhancing our production workflows by building tools and technologies that allow artists, designers, and producers to visualize and interact with game content...
-
Principal Client Engineer
hace 2 días
Barcelona, España Scopely A tiempo completoES - Barcelona, Spain Scopely is looking for a Principal Client Engineer to join our Stumble Guys team in Barcelona on a hybrid basis working 3 days a week from the hub. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our...