Sets&Props Shading Artist
hace 2 días
Company Description
ATLANTIS ANIMATION is an animation studio based in the heavenly Canary Island of Tenerife. A combination of creative talent and technology definitely distinguishes us as a different studio to produce high quality animated series and feature films. We produced the sensational series Tara Duncan and Miraculous Ladybug season 5, both broadcasted on Disney Channel and Disney +.
We are now getting ready for an absolutely new captivating project, the series 'Messi and the Giants', produced by Sony Music Vision, Sony Pictures Television Kids and Leo Messi Management, and broadcasted by Disney. An epic saga where a young boy named Leo is transported from his home in Argentina into a fantastical alternate universe.
If you love animation challenges and unexpected adventures, and if you feel you have that special inner magic spark, we want to hear from you
Job Description
Atlantis Animation is seeking a talented Mid-level Sets &Props Shading Artist to join our team.
You will be responsible for creating high-quality textures and materials that bring characters, props, and environments to life. Working closely with the modeling, lighting, and rendering teams, you will ensure that all assets align with the artistic vision and technical requirements of the production.
Type of contract: Fixed-term Employee contract.
Contract duration: From as soon as possible until April 2026, approximately (3 months)
Location: Preferably on-site in Tenerife. Remote work may be considered as long as you are a Canarian resident, as this is a key requirement for this position.
Main Responsabilities and Requirements
Main Responsibilities:
Create and apply high-quality textures, materials, and shaders for characters, props, and environments.
Develop procedural and hand-painted textures, ensuring consistency with the artistic direction.
Optimize textures and shaders for efficiency in production and rendering.
Collaborate with modeling and lighting teams to ensure seamless asset integration.
Troubleshoot and resolve technical issues related to texturing and shading.
Maintain an organized workflow and optimize texture files for production.
Requirements:
- Experience in texturing and shading sets and props for 3D animation films or series.
Software Skills: Proficiency in Substance Painter, Photoshop, Maya, Arnold, and UVLayout.
Strong Understanding of: UV mapping, PBR workflows, procedural texturing, and material creation.
Ability to adapt to different artistic styles and maintain visual consistency.
Strong problem-solving skills and attention to detail.
Ability to work in a collaborative, fast-paced production environment.
- A valid EU/Spanish work permit is required.
- This position is preferably on-site in Tenerife. Remote work may be considered as long as you are a Canarian resident, as this is a key requirement for this position.
Réf: b7c7a1e5-29d0-48de-996c-604e1dc31f06
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