Vfx Artist

hace 3 días


En remoto, España Tequila Works A tiempo completo

We are based in Madrid and have the option of working at the studio and/or remotely.

**Responsibilities**:

- Create VFX shaders with node-based unreal material editor.
- Create your own assets, textures, PBR materials, simulations, etc. to create outstanding VFX.
- Liaise with art direction to maintain VFX art direction for game.
- Work independently or together with your department, as well as Designers, Artists or Animators to populate the world with VFX.
- Understand and respect the performance limitations of real time environments.
- Work closely with other disciplines of video game development.
- Receive and adapt to feedback well, and share your own feedback in a professional manner.

Qualifications / Skills:

- Art-related degree and/or comparable professional experience.
- At least 2 years of experience in video games creating real-time, next generation games and at least 1 shipped game.
- Strong visual and technical understanding of effect and particle generation in real and non-real-time renderers.
- Competent with Unreal Engine 4 particle systems. Niagara and Cascade.
- Proficient in Photoshop and 3D software (Maya, Houdini, 3DS Max or XSI).
- Excellent communication and time management.
- Full professional proficiency in English.
- Proficiency in other offline simulation and rendering technologies a plus
- Understanding or experience with 2D VFX animation a plus


  • Technical Vfx Artist

    hace 1 semana


    En remoto, España Tequila Works A tiempo completo

    We are based in Madrid and have the option of working at the studio and/or remotely. **Responsibilities**: - Create advance shaders and tools to ensure the desired visual goal. - Establish good profiling methods to keep the project within performance budget. - Help establish asset workflows with master materials. - Troubleshoot and solve technical art...