Senior Graphics Engineer/Tooling

hace 2 días


barcelona, España Blizzard Entertainment A tiempo completo

Senior Graphics Engineer/Tooling page is loaded## Senior Graphics Engineer/Toolinglocations: Barcelona - King - PG: London - King - Ampersand: Stockholm - King - Malmskillnadsgatantime type: Full timeposted on: Posted Todayjob requisition id: R **Craft:**Technology & Development**Job Description:**Minecraft Blast - Senior Graphics and Tools EngineerBe a part of our brand new game Minecraft Blast, working as a Graphics and Tools Engineer. Here, you as a developer have a great understanding of the graphics and rendering pipeline of Unity, and take a great interest in how to create tools in Unity. You have good analytical capabilities, you write well-structured code, are comfortable working with a complicated code-base and have a great sense of what is performant and scalable. You're proactive, able to work independently and happy to communicate with the rest of the tech organization.**YOUR ROLE WITHIN OUR KINGDOM**You will work in close collaboration with our Unity developers and our Tech artists to enjoy a creative, challenging and collaborative workplace where your ideas will be every bit as valued as your programming expertise.You should be a fast-learner with a positive attitude and a strong passion for working with new technology. You are able to jump into any project to quickly adapt and resolve complex problems. You're excited about doing what's best for the games and adaptable enough to work on different things day to day based on their needs. You are passionate about the quality that you and the teams around you deliver, and you are keen on delivering, automating and improving the processes whenever you can.**SKILLS TO CREATE THRILLS**You have great passion for system development, new technologies, large scale systems and games in particular. You’re an excellent communicator, happy dealing with people from different business units and with varying degrees of technical savvy. Therefore, you’re able to translate business needs to technical requirements and implementation.* Collaborate with Developers & Technical Artists to deliver cutting edge visuals* Proven experience using the Unity Universal Render Pipeline and HLSL* Be a key contributor to the evolution of our shared graphics practices for the studio and our games.* Professional experience of runtime performance optimisation, ideally on mobile titles* You are experienced at extending the Unity Editor* Experience building plugins and shared libraries* Proven software development using C# in large Unity projects* Professional experience with Android or iOS development* Excellent teamwork skills, flexibility, and ability to handle multiple tasks* You feel motivated trying to make the day-to-day work of your teammates better* Passion for quality and experience writing tests**BONUS POINTS*** Familiar with RenderDoc, Xcode Instruments, or Android GPU Inspector* Experience implementing custom URP Renderer Features or post-processing passes* Comfortable diagnosing device-specific rendering issues**About King**With a mission of *Making the World Playful*, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as *Farm Heroes Sag*a. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at or by following us on , on Instagram, or on X.locations: London - King - Ampersandtime type: Full timeposted on: Posted 14 Days Agolocations: 3 Locationstime type: Full timeposted on: Posted 22 Days Ago#J-18808-Ljbffr



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