Game Development Artist
hace 3 semanas
Company Overview:
Blizzard Entertainment is a renowned gaming company that crafts genre-defining games and legendary worlds for all to share.
We create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
Salary:
$120,000 - $180,000 per year
About the Role:
You will play a pivotal role in empowering the game team to reach new heights on a new, unannounced project. As a Technical Artist, you will combine technical expertise with an artistic sensibility and actively collaborate with the team to identify optimal solutions to complex challenges.
Your presence will be invaluable as you guide the team and resolve performance issues, select the right technology to bring the artistic vision to life, and streamline file organization and version control.
The team will rely on your guidance and problem-solving capabilities to ensure a smooth and efficient development process.
Responsibilities:
- Establish workflows and best practices, creating tools to enable them.
- Profile the game, looking for problems and opportunities for improvement.
- Educate and support the team on achieving visual quality and high performance simultaneously.
- Establish technical guidelines and create tools ensuring they are followed.
- Provide day-to-day technical art support for the team and debug issues.
Requirements:
- Extensive Unity skills.
- Experience with Git & Perforce.
- Strong C# coding skills.
- Basic 3D art creation skills.
- Tool development experience.
Preferred Attributes:
- Excellent communication and social skills.
- Strong problem-solving skills.
- Basic knowledge of rendering and shaders.
- Good understanding of software performance.
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