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Senior Audio Programmer
hace 1 mes
Key Responsibilities:
Design and implement audio features and tools for our proprietary game engine, Glacier. Work on audio development and systems: workflows, tooling, and developing audio systems, by both working individually and in collaboration with our Audio Programmer. Maintain, optimize, and improve existing systems. Work closely with sound designers to help them create top-notch audio experiences.
About You:
At least 5 years of work experience programming as a C++ programmer, preferably on 3D audio. Experience with Wwise, FMod, or other audio middleware. Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems. Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation. Bachelor's degree in Computer Science, Software Engineering, or related.
About Us:
IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul, and Brighton. We're committed to creating unforgettable characters and experiences powered by our award-winning, proprietary Glacier technology. We value courage, talented people, and a great working environment, actively encouraging new ideas and listening to insights.