Senior Multiplayer Programmer
hace 1 mes
Ci Games is seeking a highly skilled Senior Multiplayer Programmer to join our Hexworks studio in Barcelona. As a key member of our team, you will be responsible for designing, developing, and maintaining robust and maintainable code for our next-generation games.
Your primary focus will be on implementing features across all current and next-gen platforms, including prototypes and new technologies, to create an exceptional multiplayer experience for players. You will collaborate effectively with artists, designers, and other developers to seamlessly integrate multiplayer elements into the overall game vision.
Key Responsibilities:
- Design, develop, and maintain robust, maintainable code that is accessible to a wide range of developers.
- Implement features across all current and next-gen platforms, including prototypes and new technologies, to create an exceptional multiplayer experience for all players.
- Collaborate effectively with artists, designers, and other developers from diverse backgrounds to seamlessly integrate multiplayer elements into the overall game vision.
- Identify and solve technical problems as they arise, including cross-platform issues, debugging, profiling, and optimising for reduced memory usage and increased real-time performance.
- Work with third-party APIs such as PlayStation Network, XBOX Live, and Steamworks.
- Collaborate productively in a team environment, clearly communicating ideas and issues across disciplines, fostering a culture of respect and open communication.
- Partner with QA and other teams to ensure a high level of game quality.
- Manage deadlines effectively and work well under pressure, meeting multiple production objectives on time.
To be successful in this role, you will need:
- 5+ years of experience as a Multiplayer Programmer or other relevant role within the Game Industry.
- Experience working on AA+ games.
- Excellent C/C++ skills at a professional level.
- Experience with networked applications or features (real-time, cross-platform, client-server & p2p topics).
- Experience developing in and debugging multi-threaded/concurrent architectures.
- Experience working with Microsoft and Sony game consoles.
- Knowledge of networking protocols (TCP/IP, UDP).
- Familiarity with backend technologies.
- Familiarity with Unreal Engine.
- Familiarity with network prediction methodologies.
- Ability to quickly familiarise yourself and work with a large existing codebase.
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