Creative Designer for Mobile Games
hace 3 semanas
At Griffin Gaming Partners, we're looking for a highly motivated Creative Designer to join our team in Barcelona on a hybrid basis. We care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players.
Company OverviewWe are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. As part of our international multidisciplinary team, Flamed, you'll work on leading mobile mid-core games or Casual like Star Trek Fleet Command and Stumble Guys, among others.
Job DescriptionYou will create and develop original static ads, SM posts, icons, logos, store marketing assets, and other collaterals in collaboration with the rest of the creative team for multiple games. You'll follow projects from initial concept through final execution in collaboration with the creative team and Digital Performance Marketing. Additionally, you'll help build impactful brand identities for our games and protect them, with the support of the Art Director and Creative Lead.
Key Responsibilities- Work in collaboration with the creative team, Creative Services Project Managers, and Consumer Marketing to build impactful assets for marketing.
- Participate in brainstorms, ideate, and sketch ideas before production.
- Execute all static assets required for marketing with a deep attention to detail.
- Create regular featuring assets and strong key arts to represent our games in the most impactful way.
- Use Digital Performance Marketing insights and team benchmarks to iterate on existing ads and continuously improve their quality and results.
- A minimum of 3 years of experience in the design industry, preferably in gaming or entertainment.
- Bachelor's degree in Graphic Design or Arts.
- The ability to drive an idea from conception to completion.
- Excellent communication skills in English.
- Knowledge in both online and offline design and production.
- Expertise in Photoshop.
- Expertise in 3D production (preferably Blender, Maya, or Unreal).
We create games for everyone and want to ensure that the people behind our games reflect that. We are committed to creating a diverse, supportive work environment where everyone is treated with respect.
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