Marketing Technical Art Specialist

hace 3 días


Barcelona, Barcelona, España Sandsoft A tiempo completo

**About Sandsoft: Global Video Game Developer and Publisher**

Sandsoft is a renowned global video game developer, publisher, and investor with a focus on creating engaging and entertaining experiences for players worldwide. Headquartered in Riyadh, Saudi Arabia, our international team is composed of passionate and brave game makers with vast experience in developing, publishing, and leading highly successful AAA mobile, console, and desktop games.

**Job Overview:** We are seeking a skilled Marketing Technical Artist to bridge the gap between art and technology within our marketing team. In this role, you will be responsible for integrating art assets, animations, visual effects (VFX), and sound effects (SFX) into marketing materials using the Unity engine. Your technical expertise and creative insight will be crucial in bringing our marketing visions to life, ensuring seamless execution of campaigns across various platforms.

**Key Responsibilities:

  • **Promotional Asset Production**: Create high-quality marketing videos and static visuals using the Unity engine.
  • **Asset Integration**: Import and integrate 2D and 3D art assets, animations, VFX, and SFX into marketing projects using the Unity engine, ensuring they meet technical specifications and performance benchmarks.
  • **Rigging and Skinning**: Prepare 3D and 2D (sprite) assets for animation through effective rigging and skinning techniques.
  • **Pipeline Development**: Develop and maintain efficient pipelines and tools for the art and animation teams to streamline the production process.
  • **Collaboration**: Work closely with artists, animators, developers, UI/UX designers, and game designers to integrate assets effectively and maintain artistic consistency.
  • **Optimization**: Optimize 3D models, textures, and animations to ensure high performance and visual quality across various marketing platforms.
  • **Problem-Solving**: Troubleshoot and resolve technical issues related to art production, providing solutions that balance artistic vision and technical constraints.

**Requirements:

  • Minimum 3 years of experience in the marketing teams of the mobile gaming companies.
  • Strong understanding of real-time rendering requirements, rendering pipelines, and rendering capabilities of different embedded systems.
  • Proficiency in Unity, Photoshop, Texture Packer, Visual Studio, and Spine.
  • Basic knowledge of scripting languages like C# or similar for relevant applications.
  • Experience with version control software such as Git and Perforce.
  • Solid knowledge of art and animation pipelines, including rigging, VFX, and shader development.

**Salary Estimate:** $80,000 - $110,000 per year, based on location and experience.



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