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hace 1 mes
We are seeking a highly skilled 3D Environment Artist to join our team at Blizzard Entertainment. As a Senior 3D Environment Artist, you will be responsible for creating high-quality 3D environments and art content that aligns with the project's objectives, vision, and player expectations.
Key Responsibilities- Collaborate closely with the team to develop in-game 3D environments and art content.
- Work in close coordination with designers to ensure that art contributions seamlessly complement game-design specifications.
- Engage with the planning for the project, ensuring your content is delivered according to the project production needs.
- Work with all disciplines needed to ensure your 3D art is delivered to a specification that offers great on-device performance within the required technical budgets.
- Support the mentoring and development of more junior artists as required.
- Support any outsourced art efforts as required.
- Proficient in crafting high-quality 3D environments and props, encompassing both organic and hard-surface modeling techniques.
- Experience and understanding of how environment art fits into the production of game development in collaboration with other crafts and disciplines, especially visual development, tech art, and level design.
- Experience adding mood and atmosphere into an environment with scene composition and lighting.
- Strong understanding of form, structure, architecture, and composition.
- Strong understanding of efficient UV layout, PBR pipeline, tileable/trim textures, and modular-level creation methods.
- Strong understanding of color, light, and how complex surfaces are created in-game.
- Knowledgeable in the technical aspects of creating in-game environments, covering the full end-to-end pipeline, and adept at implementing art into a game efficiently, with a focus on clean, structured, and optimized processes.
- In-depth knowledge of industry-standard software for the creation of 3D art and any industry-relevant game engine.
- A passion for making high-quality games in a cross-discipline, collaborative team.
- A natural problem-solver, keen to do what's right for the environments you're creating and the game as a whole.
- A proactive contributor, keen to learn and develop your skills and to share your knowledge with the team.
- Excellent skills in communication and organization.
- Experience working with outsourcing for 3D environment art.
- Experience with Unity and mobile game development.
- Technical skills (shader creation, particles, VFXs, and/or procedural content creation tools).
- Abilities in concept art or visual development.