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Lead Combat Systems Designer
hace 2 meses
Job Title: Lead Combat Systems Designer
Job Summary:
Scopely is seeking a highly skilled Lead Combat Systems Designer to join our team in Barcelona. As a key member of our design team, you will be responsible for designing and balancing dedicated combat systems for our upcoming Strategy/MMO game.
Key Responsibilities:
- Design and balance combat systems to create an engaging and high-performing user experience
- Collaborate with the Creative Director to advance and grow the team
- Work closely with Lead Design and Product to design new features
- Align with development teams to ensure accurate implementation of designs
- Playtest the game and continuously push for improvements to existing designs
- Mentor and grow younger designers on the team
- Establish processes and tools with stakeholders from concept design through launch
Requirements:
- 7+ years of experience as a Systems or Game Designer
- Outstanding understanding of combat systems and synergistic mechanics
- Consistent record of designing and balancing synergistic combat mechanics
- Track record of crafting immersive gameplay mechanics, systems, and experiences
- Strong understanding of content distribution
- Incredible energy and ambition to create the next blockbuster mass-market game
- Outstanding organizational agility
- Positive, confident, open-minded, and inspirational attitude
- Highly proactive and action-focused
Preferred Qualifications:
- Excel VBA or scripting experience
- Experience in building simulations
- Understanding of system-driven player-owned narrative
- Relevant qualifications in Computing, Maths, Statistics, and/or Economics
- Solid understanding of event-driven live operations in mobile games
- Experience in mentoring
- Avid player of F2P strategy games