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Combat Systems Designer
hace 1 mes
Scopely is seeking a skilled Combat Systems Designer to join our team in Barcelona. As a key member of our unannounced project, you will be responsible for designing and balancing dedicated combat systems. You will work closely with our Creative Director to advance and grow the team, collaborating with Lead Design and Product to design new features and align with our dev teams to ensure accurate implementation of designs. You will playtest the game, continuously pushing for improvements to existing designs, and design the combat meta within PvE and PvP. You will also mentor and grow younger Designers on the team, establishing processes and tools with stakeholders from concept design through launch.
Key Responsibilities:
Design and balance dedicated combat systems
Collaborate with Creative Director to advance and grow the team
Work with Lead Design and Product to design new features
Align with dev teams to ensure accurate implementation of designs
Playtest the game and continuously push for improvements to existing designs
Design the combat meta within PvE and PvP
Mentor and grow younger Designers on the team
Establish processes and tools with stakeholders from concept design through launch
Requirements:
7+ years of experience as a Systems or Game Designer
Outstanding understanding of combat systems and synergistic mechanics
Consistent record of designing and balancing synergistic combat mechanics
Track record of crafting immersive gameplay mechanics, systems, and experiences from the initial concept through the prototype phase
Strong understanding of content distribution
Incredible energy and the ambition to create the next blockbuster mass-market game
Outstanding organizational agility - the ability to partner with a variety of specialists and personalities to work towards your goals
Positive, confident, open-minded, and inspirational attitude
Highly proactive and action-focused
Bonus Points:
Excel VBA or scripting experience
Experience in building simulations
Understanding of system-driven player-owned narrative
Relevant qualifications in Computing, Maths, Statistics, and/or Economics
Solid understanding of event-driven live operations in mobile games
Experience in mentoring
Avid player of F2P strategy games