Senior Technical Animator

hace 1 semana


Zaragoza, Zaragoza, España Scopely A tiempo completo
Senior Technical Animator

Scopely is seeking a highly skilled Senior Technical Animator to join our team in the UK, Ireland, Portugal, or Spain.

We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey.

Key Responsibilities:

  • Create rigs for characters, creatures, weapons, vehicles, and props, and maintain them throughout the production.
  • Implement models and animations into the engine with full ownership of your work.
  • Develop tools and tech for artists and animators to help improve the animation pipeline using scripting languages MEL/Python.
  • Set up runtime animation systems/graphs in-engine.
  • Develop a pipeline that achieves high visual quality while considering optimization and performance strategies.
  • Be the communication conduit between programming and art disciplines.
  • Analyze and troubleshoot all aspects of the animation pipeline.
  • Document processes and tools for the team and external partners.
  • Inspire the team and mentor other team members.

Requirements:

  • Experience at least 1 complete development cycle of a published game title as a Technical Artist/Animator in the games industry.
  • A strong portfolio demonstrating your animation rigs and rigging tool development for games.
  • Expert knowledge of Maya or equivalent, specializing in rigging/skinning.
  • In-depth experience working with animation graphs and state machines.
  • Experienced and knowledgeable of character deformation techniques and dynamics, be it cloth, bones, or blend shapes.
  • Experience and proficiency working with game engines (e.g. Unity or Unreal).
  • A good understanding of game animation pipelines, current technologies, and platform limitations.
  • Strong creative and technical problem-solving skills.
  • Superior communication, organizational, time management, and interpersonal skills.
  • A positive attitude and an ability to receive and provide objective feedback.
  • Able to adapt to evolving project requirements and innovate solutions to problems.

Bonus Points:

  • Experience working with an IP.
  • Experience with fighting/combat system development.
  • Experience with programming and scripting languages (C# or C++).
  • A passion for games.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that. We are committed to creating a diverse, supportive work environment where everyone is treated with respect.


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