Sims Animator
hace 1 mes
Animator Role
At Electronic Arts Inc., we're seeking a skilled Animator to join our team and contribute to the development of The Sims. As an Animator, you will create high-quality keyframe animations and collaborate with other disciplines to design and implement interaction state-flows in-engine. Your expertise in Maya and experience with animation state machines will be invaluable in bringing our game to life.
Key Responsibilities:
- Work with Animation Lead and Director to create high-quality keyframe animation with heavy emphasis on full body character acting.
- Collaborate with other essential contributors of the Production process to fulfill Design Goals.
- Design assets and state machines using our proprietary engine.
- Present implementation strategies.
- Use proprietary engine to implement and technically verify animation content.
Requirements:
- Experience as a gameplay animator contributing to all phases of game production on a AAA title.
- Proficient in creating full body keyframe animation with a primary emphasis on full body character performance in Maya.
- Proficient technical comprehension in relation to designing and implementing animation state machines in a game engine such as Unity, Unreal or similar.
- Adaptable to new animation styles, in game animation production tools, workflows, and pipelines.
- Effective collaborator able to work across diverse groups to find creative solutions.
Bonus Experience:
- Experience in the Simulation genre of games.
- Comfortable creating entertaining acting performances for reference for your animations or others.
- Experience working with motion capture processes.
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