Rendering Software Engineer
hace 6 días
Job Summary
Electronic Arts is seeking a highly skilled Rendering Software Engineer to join our team. As a key member of our development team, you will be responsible for designing, implementing, and optimizing rendering features and technologies for our games.
About the Role
As a Rendering Software Engineer, you will work closely with our development team to create high-performance rendering solutions that meet the demands of our games. Your responsibilities will include:
- Developing core rendering features, engine components, and tools
- Researching and implementing rendering techniques
- Creating reusable and flexible rendering technologies
- Writing technical design specifications
- Designing, maintaining, implementing, testing, and debugging code, pipelines, and other rendering-related sub-components and packages
- Improving rendering modules of a game engine
- Staying up to date with the latest hardware and software changes enhancing the rendering domain
Requirements
To be successful in this role, you will need:
- 3+ years of professional software development experience
- 2+ years of experience working on or creating real-time rendering engines
What We Offer
As a Rendering Software Engineer at Electronic Arts, you will have the opportunity to work on some of the most exciting and challenging projects in the industry. You will be part of a talented and collaborative team that is passionate about creating high-quality games. We offer a competitive salary and benefits package, as well as opportunities for professional growth and development.
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