Principal Unity Artist

hace 2 semanas


Barcelona, España Haptic Recruit A tiempo completo

Posted on: 1st December 2023

**At a glance**:

- **Hours**: Full-Time
- **Contract**: Permanent
- **Location**: Barcelona

**Summary**:
Are you in love with mobile games? Do you want to join a company that has made history in video games? Then this opportunity is right up your alley.

**About the Studio**

Are you in love with mobile games? Do you want to join a company that has made history in video games? Then this opportunity is right up your alley.

An amazing team of developers and artists has made Barcelona its home, employed by the newest branch of a classic video game publisher and creator that has brought several unforgettable IPs to the world. Having autonomy, ownership, and innovation as their inspirational beliefs, this rising team has a startup philosophy where all contributions are cherished and you can enjoy total creative freedom while still enjoying the financial stability only a world-class developer can offer.

Whether you are an artist, a designer, a programmer, or a marketer, this might be a career-defining opportunity for you.

**Responsibilities and Requirements**

The studio is looking for a versatile, experienced Principal Artist, with strong Unity experience to reinforce its development teams, from the pitching and prototype stages, through development to launch.

In this role, you will be rapidly prototyping multiple projects at early-stage development, by building and implementing 3D and 2D/UI game assets in Unity, as well as setting up environment art, ultimately being responsible for establishing a cohesive art experience that enhances core gameplay for the studio's new games.

As a member of a small art team, you will showcase your talent for generating innovative ideas, adeptly solving problems, and providing your artistic eye across multiple projects here in the studio. If you are an agile and adaptable Artist, that wishes to be involved in all areas of art production, then keep reading

**About You**
- 8+ Years as a Video Game Artist, with 2+ shipped mobile titles.
- 3+ years working in Unity.
- Deep understanding of the Unity editor: scenes, prefabs, Cinemachine, Timeline, animation controller, etc.
- Experience in early-stage game development/prototyping.
- Extensive knowledge of the 3D art pipeline and ability to assemble art assets into polished release-ready content in Unity.
- Proactive and resolutive attitude and will to learn new skills.

Bonus, desirable skills include the following:

- Specialisation in specific steps of the 3D content pipeline (i.e. modelling, rigging, animation, UV texturing).
- Creation, edition, and optimisation of VFX in Unity.
- Experience working with Shader Graph.
- Able to create previsualization and mockups for game mechanics and features.
- 3D and 2D asset optimisation for memory, performance, and general bug-fixing considerations.
- Experience with Adobe Creative Suite.
- Participation in Game Jams is a plus.

**Benefits and Perks**
- Hybrid working
- Four-day Workweek
- Pension plan
- Life insurance
- Health and Dental plan
- Childcare Savings plan
- Company Phone
- Wellness allowance
- Meal allowance
- Commuting allowance
- Unlimited holidays
- Bonus scheme
- Training budget
- Language lessons
- Office massages
- Outing and Events
- Christmas Holidays

**About Us**

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers.


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