Game Design Director

hace 4 semanas


Barcelona, España King A tiempo completo

**Craft**:
Games Design & Production

King, a leading interactive entertainment company for the mobile world, is known for its captivating games that bring moments of magic to players globally. Our mission - Making the World Playful - pushes us to create new experiences and elevate the gaming experience. We design games for everyone, everywhere, and of all backgrounds. Our curiosity for the unexplored, passion for games, respect for one another, and love for our players help us take the art and science of gaming to the next level.

At King, Candy Crush Soda stands as one of our most beloved and successful game titles, enchanting players worldwide. We're now looking for an experienced Design Director to join our team. You will use your expertise to ignite the creativity of our hard
- working team members, elevating our game's artistic elements, expanding our player base, and fostering deeper connections that captivate and engage. With close collaboration alongside the game's leadership and our versatile multidisciplinary team, you will together shape the future of the game.

**Your Role Within our Kingdom**:

- Collaborate with and report into the Head of Creative to define and craft a creative vision for the game, ensuring alignment with the game strategy, roadmap and objectives.
- Lead game mechanics, balancing, level design, pacing, systems design, and difficulty progression in Soda.
- Lead and mentor a community of game designers and level designers, fostering a culture of collaboration, innovation, and continuous improvement.
- Develop and implement design processes and standard methodologies, ensuring high
- quality design, processes, and creative elements across the game.
- Evaluate and analyze game performance, player feedback, and industry trends to inform design decisions and drive continuous improvement.
- Collaborate with cross
- functional teams, including Product, UX, Art, Tech and Production to identify and follow through on strategies that address the needs of the players, the game, the team, and Soda.
- Champion creative excellence within the team, driving design innovation and ensuring a player
- centered approach to all aspects of game development.

**Skills to Create Thrills**:

- Proven experience in design leadership within the free
- to
- play casual games industry. You need to have good people leadership skills, with experience leading and mentoring creative teams, motivating and inspiring them to reach their full potential.
- Strong understanding of creative functions. In this role you will be working with Game Design, Level Design, Art, UI, UX, Player Research, Economy Design, Systems Design, Balancing, and User
- centered design methodologies.
- Strong communication and interpersonal skills, comfortable working in an agile project environment and influencing stakeholders.
- Experience and understanding of live game development and operations.
- All over the details, with a strong focus on well
- documented creative processes and treatments applied to features.
- Solid knowledge of the games market and current player expectations.
- Comfortable with metrics and data
- informed decision
- making.

**About King**

King is the game developer behind the world
- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top
- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

**A Great Saga Needs All Sorts of Heroes**

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

**Making the World Playful**

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid
- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and s



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