Lead Environment Artist
hace 6 meses
A passion for fantasy worlds has long been ingrained in our studio, and at last we can announce we have embarked on a journey into that beloved realm. With a party of veteran IOI guild members and new wizards and sorceresses of the industry, we are building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre. If you share a similar passion for creating welcoming, heartfelt, bold and impactful worlds, join us and together we will write the next chapter in IOI's history.
Join our project as a **Lead Environment Artist** and take a leadership role in creating captivating and immersive in-game environments for **Project Fantasy**. Collaborating with the Art Director and Associate Art Director, you will contribute to the artistic vision and ensure the highest quality standards are met throughout the development process. With your expertise, you will guide a team of skilled artists and collaborate with other disciplines to bring our fantasy world to life.
**What you will do**:
- Lead and mentor a team of environment artists, providing guidance, feedback, and support throughout the production cycle.
- Collaborate closely with the Art Director and Associate Art Director to establish and maintain the artistic vision for in-game environments.
- Translate concepts and design direction into visually stunning, optimized assets and modular pieces.
- Oversee the creation of gray box levels, ensuring they meet level design requirements and are conceptually interesting.
- Work closely with level designers, lighting artists, and effects artists to ensure seamless integration of art assets within the game world.
- Prepare and manage outsourcing handouts, providing clear instructions and feedback to external partners.
- Collaborate with technical artists to optimize art assets for optimal execution and performance within our proprietary engine.
- Stay up-to-date with industry trends and advancements, sharing knowledge and best practices with the team.
**Who you are**:
- You are a well-versed Lead Artist with 6+ years in the AAA space, and have worked on at least one AAA title.
- You have in-depth understanding of the technical limitations and requirements for in-game art making.
- You can do thorough optimization of environments and assets, making them ready to be placed in-engine. We work with our proprietary engine, Glacier.
- Experience working with art fundamentals including framing, lighting, etc.
**Who we are**:
IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Brighton and Istanbul. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences - all powered by our award-winning, proprietary Glacier technology.
We know that to achieve those goals, we need courage, talented people and a great working environment - and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.
We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.
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