Technical Animator

hace 2 semanas


En remoto, España One Man Studio A tiempo completo

DETAILS

Date

  • 05/09/2024
    Contact addressLocation** Reino Unido, Remoto (Reino Unido)
    Salary


Unspecified salary
Technical Animator

  • Unreal Engine
  • AAA project:
One Man Studio is an outsourcing studio working with the mayor AAA Companies in the industry. We are a Team of experienced and passionate developers who love videogames.

  • The role at One Man Studio
  • This is a fully remote position.
-
Job Description:

  • We're looking for an experienced and highly skilled Technical Animator who has a passion for their profession and who'll add life and motion to our AAA unannounced videogame
  • Work as a Technical Animator (Tools) supporting the Art team across the Animation, Cinematics, and Character disciplines
  • Create and maintain efficient tools and workflows for asset and feature implementation, providing novel solutions to a wide variety of artistic, technical and support challenges, working closely with fellow Technical Artists.
  • Crossdiscipline collaboration with Art, Engineering & remote teams to deliver work to Art & Technical Direction quality expectations
We want to find someone who shares our passion for challenge and excellence to enjoy this path together.

  • Responsabilities
  • The main responsibilities will be:
  • Create and maintain animation blueprints so animations look good, blend well and play nicely in game.
  • Breakdown designs into a plan of action and communicate this to design, animation and engineering.
  • Oversee the development of games systems which support animation and make sure they are working and implemented correctly.
  • A focus on delivering a great game experience.
  • Willingness to give and receive constructive feedback.
Experience and skills that would best suit this position:

  • A showreel illustrating your skills and passion.
  • Scripting experience.
  • Animation state machine experience.
  • Unreal Engine
and Maya experience is mandatory

  • Passionate about gameplay experiences.
  • Experience working with motion capture.
  • The initiative to tackle challenges as part of a team.

Qualifications:

  • Experience creating and supporting Art tools and workflows in a AAA games environment or similar.
  • Excellent understanding of animation, cinematics and/or character pipelines, and content creation principles.
  • Proficient in Python scripting following best coding practises, other languages (e.g. C++) are useful.
  • Working knowledge of Maya, including scripting api's.
  • Understanding of game asset/technical budgets and how these affect games performance.
  • Working knowledge of asset/feature implementation in Unreal Engine
  • Creation and maintenance of technical and user focused documentation
  • Proficiency in English is a must since you will be part of a Team based in the US and in the UK
Where do we stand on diversity?- Puedes contactarnos en:

DETALLES DEL GRUPO

  • Web
  • Dirección de correo electrónico
  • Número de componentes 26
  • Ubicación habitual de sus solicitudes de colaboración
  • Horsham, West Sussex (Reino Unido)
  • Actividades
  • Outsourcing de videojuegos AAA
  • Información acerca del grupo
  • Somos un grupo de profesionales con amplia experienca en la industria de videojuegos que decidieron tomar su propio camino en 2020 y desde entonces colaboramos con las mayores empresas AAA en el desarrollo de titulos en todo el mundo

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