Technical Animator

hace 2 semanas


En remoto, España One Man Studio A tiempo completo

DETAILS

**Date**
- 05/09/2024**Contact address**Location**
- Reino Unido, Remoto (Reino Unido)**Salary**
- Unspecified salary**Technical Animator - Unreal Engine - AAA project**:
One Man Studio is an outsourcing studio working with the mayor AAA Companies in the industry. We are a Team of experienced and passionate developers who love videogames.
- The role at One Man Studio- This is a fully remote position.
- **Job Description**:

- We’re looking for an experienced and highly skilled Technical Animator who has a passion for their profession and who’ll add life and motion to our AAA unannounced videogame
- Work as a Technical Animator (Tools) supporting the Art team across the Animation, Cinematics, and Character disciplines- Create and maintain efficient tools and workflows for asset and feature implementation, providing novel solutions to a wide variety of artistic, technical and support challenges, working closely with fellow Technical Artists.
- Cross-discipline collaboration with Art, Engineering & remote teams to deliver work to Art & Technical Direction quality expectations

We want to find someone who shares our passion for challenge and excellence to enjoy this path together.
- Responsabilities
- The main responsibilities will be:
- Create and maintain animation blueprints so animations look good, blend well and play nicely in game.
- Breakdown designs into a plan of action and communicate this to design, animation and engineering.
- Oversee the development of games systems which support animation and make sure they are working and implemented correctly.
- A focus on delivering a great game experience.
- Willingness to give and receive constructive feedback. Experience and skills that would best suit this position:

- A showreel illustrating your skills and passion.
- Scripting experience.
- Animation state machine experience.
- Unreal Engine and Maya experience is mandatory
- Passionate about gameplay experiences.
- Experience working with motion capture.
- The initiative to tackle challenges as part of a team.

**Qualifications**:
- Experience creating and supporting Art tools and workflows in a AAA games environment or similar.
- Excellent understanding of animation, cinematics and/or character pipelines, and content creation principles.
- Proficient in Python scripting following best coding practises, other languages (e.g. C++) are useful.
- Working knowledge of Maya, including scripting api’s.
- Understanding of game asset/technical budgets and how these affect games performance.
- Working knowledge of asset/feature implementation in Unreal Engine
- Creation and maintenance of technical and user focused documentation
- Proficiency in English is a must since you will be part of a Team based in the US and in the UK

Where do we stand on diversity?- Puedes contactarnos en:
**DETALLES DEL GRUPO**
- Web-
- Dirección de correo electrónico-
- Número de componentes- 26- Ubicación habitual de sus solicitudes de colaboración- Horsham, West Sussex (Reino Unido)- Actividades- Outsourcing de videojuegos AAA- Información acerca del grupo- Somos un grupo de profesionales con amplia experienca en la industria de videojuegos que decidieron tomar su propio camino en 2020 y desde entonces colaboramos con las mayores empresas AAA en el desarrollo de titulos en todo el mundo


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