Lead Producer
hace 10 horas
UserWise is developing a new mobile game based on a globally recognized entertainment IP, blending mass-market appeal with a fast, high-frequency LiveOps cadence.
We're looking for a Lead Producer to act as the engine room of the project - building and owning the production pipelines that allow a lean, senior team to move at startup speed. You will be the first and sole Producer on the project during early development. This is not a coordination or ticket-management role; it is about creating the systems, rhythms, and trust that let design and engineering execute at a high level.
This is a hands-on role in a lean, newly formed team. You will actively drive decisions, manage risk, and carry the production process forward from early exploration through MVP, soft launch, and live operations.
What You'll DoProduction Leadership & Execution
- Own the day-to-day delivery rhythm of the project, ensuring standups, sprints, reviews, and retrospectives are purposeful and effective.
- Establish, document, and evolve a production process from scratch, creating clarity and predictability for a senior, cross-disciplinary team.
- Guide the team through exploration, prototyping, and discovery, while maintaining focus on milestones and end goals.
- Act as the project's reality check, balancing creative ambition with scope, timing, and delivery constraints.
- Lead by example, fostering a culture of ownership, accountability, transparency, and respect.
- Build trust, clarity, and momentum within a newly formed team.
Planning & Delivery
- Build and maintain the master roadmap and delivery plan, with clear visibility into near- and mid-term risks.
- Anticipate blockers and work proactively to resolve them before they impact delivery.
- Own delivery trade-offs within agreed scope and milestones, escalating risks and decisions when necessary.
Cross-Discipline Coordination
- Act as the connective tissue between Design, Economy, Engineering, Art, Audio, QA, and UA, ensuring changes in one discipline are clearly communicated to others.
- Ensure teams have clear goals, priorities, and acceptance criteria.
- Create an environment of clear communication, psychological safety, and constructive feedback.
- Influence senior designers and engineers through preparation, data, and clear planning rather than authority.
LiveOps & Launch Execution
- Own LiveOps planning, content cadence, and release scheduling from soft launch onward.
- Ensure sufficient content buffers are planned and approved ahead of release.
- Prepare the team for the transition from development into live operations, including soft launch readiness and operational cadence.
What We're Looking For
- 6+ years of experience as a Producer on mobile F2P games.
- Proven experience shipping a game across its full lifecycle, from early concept or prototyping through launch.
- Demonstrated ability to build and own production processes for new teams.
- Experience working with licensed IP, including managing approval flows, brand guidelines, and external stakeholders.
- Strong leadership presence with the ability to influence senior creatives and engineers.
- Excellent communication skills; able to navigate difficult conversations with clarity and empathy.
- Strong judgment around scope, trade-offs, and prioritization.
- Experience leading remote, distributed teams across multiple time zones using async-friendly workflows.
- Fluent in English; effective in a remote, international team.
Nice to Have
- Experience supporting LiveOps planning or post-launch operations.
- Experience and/or Interest in using AI-assisted tools to improve planning, documentation, or production efficiency.
Why Join UserWise
- Help bring a new mobile game from early development through launch.
- Work with a veteran-led team in a lean, execution-focused environment.
- High ownership and visibility on a flagship project.
- Fully remote, flexible work environment.
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