Technical Artist
hace 2 semanas
Founded in 2015, Nanoreality Games Limited is a Mobile Game Development company, focusing on strategy & city builder games. The first free2play game “My Nanoworld” will be launched soon and we are working on more exciting games for the future on both iOS and Android
**Requirements**:
- 2+ years of experience on a similar position
- 2+ years of experience with graphics in Unity
- Experience with graphic performance optimisation
- Experience with Unity animation tools
- Understanding of render pipeline
- Experience with writing Shaders and particle system
- Experience with Unity Sprite Atlas and Asset Bundles
- English skills enough to explain technical decisions to non-technical people
**Responsibilities**:
- Prepare and insert raw art pieces received from Art Department, into the Unity-based game
- Work on graphic performance optimisations
- Make special effects and shaders for the game
- Insert and optimise all the animations in the game
- Assembling and optimising game UI and other prefabs
- Working closely with Art and Dev departments
- Demonstrating and discussing pros and cons on different solutions for certain issues
Ability to commute/relocate:
- Madrid, Madrid: Reliably commute or planning to relocate before starting work (preferred)
**Language**:
- English (required)
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