Lighting Td
hace 2 semanas
A Lighting Artist at ReDefine is someone who possesses a thorough knowledge of 3D Computer Graphics. From years of experience in shot finishing on broadcast, feature film or AAA gaming projects, you will have developed an ‘eye’ for the work. You will have a good working knowledge of art, design and film lighting, as well as a solid technical grounding in ray tracing or path tracing renderers.
Some experience with Look Development and shader setup will be of an advantage to you in this position. In this role you will work closely with experienced lighting leads and supervisors, to achieve the highest quality on our VFX projects, pushing the industry standard.
**Must have**:
- Experience on high-end productions (feature films/commercials/TV/games)
- Production experience with Maya and/or Houdini and/or Clarisse
- Experience troubleshooting pipeline issues
- Experience using production quality renderers (e.g. Mantra, Renderman, Clarisse, Arnold, etc.)
**Nice to have**:
- High-end live-action VFX and Feature Animation production experience, producing photo-realistic work
- Production experience using Clarisse and/or Katana and/or Houdini
- Basic compositing experience, using Nuke or equivalent
**About you**:
- Organized, pro-active and a self-starter
- A team player and clear communicator, with a keenness for collaboration
- Adaptable and with a willingness to learn new skills and techniques - including proprietary software
- Calm under pressure and committed to meet production deadlines
- A positive, can-do attitude
**What we offer**:
- Stable long-term engagement
- Become a part of a friendly and passionate team
- Competitive salary
- Attractive benefits package
- Exciting projects
- Work within a global environment at one of the biggest VFX companies in the world
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