Principal 3D Animator
hace 2 semanas
PAC-MAN to Tekken, Tamagotchi to Dark Souls, we are a games company steeped in history and BANDAI NAMCO Mobile is the exciting new pillar of the BANDAI NAMCO Group’s mobile strategy, to grow from the 5 global mobile publisher to 1
We offer a truly flat structure, full role autonomy and the creative freedom of a start
- up, whilst still having the legacy, resources and stability of BANDAI NAMCO, a global gaming powerhouse. Our goal in Barcelona is to enrich BANDAI NAMCO's list of successful IPs by creating original and innovative mobile games.
**Our Games Team**
Everybody in our development team is first and foremost, a Game Maker and you will be no different. You will be working in small teams to rapidly design, prototype, and iterate game ideas from yourself and the team, so although a master of your own discipline, you will still have a huge voice when it comes to concepting and designing Games at BANDAI NAMCO Mobile. Due to this, it is imperative that you can bring a deep understanding of the Mobile F2P Gaming Market.
Although an experienced voice when it comes to Video Games, you understand that there is always more to learn from both your peers and from the community. You are flexible and open to change within a team environment and a firm believer that world-class games begin with a world-class team. You understand that processes are not written in stone to be followed regardless, that everything can always be changed and improved, and that change can bring innovation.
**Principal Animator**
We are looking for an experienced and passionate 3D Games Animator, to join our games team. In this role, you will be a hands-on artist, responsible not only for setting the animation style of our future titles but executing it day to day, creating the highest quality 3D animations to bring our games to life.
**Responsibilities**:
- 6+ years of experience in a video games animation role
- An understanding of classic animation principles and fundamentals
- Professional experience of 3D rigging in Maya
- Experience implementing animations into Unity
- Knowledge of technical animation, including animation systems and animation optimisation
- Experience working with outsourcing animation companies
Bonus skills
- 2D Animation
- Understanding of VFX
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