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hace 1 semana
LitLab develops video games with blockchain technology, accessible from any Internet device, mobile. Our office is in sunny Barcelona and we like to work as a team. We work with agile methods and we believe in the strength of the team when making decisions. We are looking for a Principal Technical Artist to join the team on our brand-new project.The Technical Artist is an expert in their field and holds a wealth of knowledge in dealing with the technical issues around content creation for video games. They have a proven track record of resolving the most complex and broad-reaching challenges in relationship to content construction, pipeline management, and leading-edge visuals.YOUR CONTRIBUTIONTechnically and artistically educated.Implement shading and production solutions for materials, while adhering to the established artistic direction.Configure the various dynamic lighting solutions and available post-processing effects in order to refine a scene’s overall ambience (direct lighting, fog, ambient occlusion, tone mapping, colour grading, look-up tables, vignettes, bloom, depth of field, optical flare, chromatic aberration, anamorphic flare, etc.).Set up lighting systems that are compatible with the memory limitations of target platforms.Identify and resolve issues related to the process of artistic creation.Suggest efficient production methods that are in keeping with the initial guidelines and budgets/constraints (memory/size of the game).Solve challenging technical issues of the 3D asset pipeline.YOUR PROFILEMinimum 3 years of experience as a technical artist in a game studio.Extensive knowledge of Unity.Expert understanding of modern game content creation processes.Understanding of level creation/editing packages (Unity).Digital Art background (modelling, shading, lighting, VFX).Demonstrable knowledge of modern game content creation workflows.Advanced rendering knowledge and experience with graphics debuggers.Experience using procedural pipelines.Positive attitude and a desire to bring new ideas to the team.Passion for making and playing games, with an awareness of current industry trends.BONUS EXPERIENCEUnderstanding of LOD systems for Levels and VFX.Experience with Substance Designer.WHAT DO WE OFFERWork with a team of experienced professionals in the video games sector.Be part of a company with an excellent environment and team spirit.Good environment to learn and grow.Attractive remuneration depending on work experience.Flextime with core common hours.Remote and/or face-to-face work.Please, send us your resume and cover letter.
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