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Lead Artist 2D and 3D Monopoly GO

hace 2 semanas


barcelona, España Scopely A tiempo completo

Scopely is seeking a talented Lead Artist to join and elevate our new casual game, Monopoly GO, team in Barcelona. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. The Monopoly GO team is one of our key franchises and has just become one of Scopely’s largest games.

The teams sit globally, with the bulk of their members located throughout Spain and the US.

What You Will

Do Work closely with the Art Director or Associate Art Director in ensuring that the high level art is executed in various feature development. Help create concepts and designs for various features. This can include characters, buildings, and props. Able to create 2D production art for in-game assets when needed.

Able to create 3D production art for in-game assets when needed. Work with multiple disciplines (design, UX, product) to develop features for the project. Ability to clearly establish and articulate the vision/art direction to the feature stakeholders and deliver clear feedback to other artists. Help drive an art culture that engages talent, maximizes team potential, and encourages proactive cross-discipline collaboration to deliver the best possible player experience.

Art Management responsibilities: performance reviews and goal management for Senior and/or Mid-level artists Contribute to POD level planning for product/production Identify inconsistencies and opportunities for improvement within the creative process in POD level Help ADs in maintaining art team health.

What We're Looking

For 4+ years of experience in Senior level or above Strong in 2D Proficiency in 3D modeling using Maya or Blender, with the ability to create final in-game assets when needed. Solid understanding of 3D pipelines and how they support stylized art direction.

Experience

in developing mass market casual titles on mobile platforms Experience in managing and supporting a live title Proven to be flexible, highly motivated and approachable. Highly skilled at articulating and establishing art direction of features in alignment with the overall art vision of the project Proven skills at providing direction, guidance and mentoring mid/Senior level artists Have An eye for detail, able to apply expert level art judgment on form, perspective, color Experience in managing multiple artists Good understanding of how game art/visual design supports gameplay, UX, narrative and brand positioning / marketing Deep understanding of art production pipeline in mobile games Bonus Point Experience in working with an IP Knowledge in working with Unity Please include a portfolio or PDF/links to examples of your work in the applicatio n. Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law.

We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. #J-18808-Ljbffr