Game Producer
hace 2 días
OverviewPublishing Producer role at Appodeal, Inc. Appodeal is a dynamic US-based product company with a global presence. We have offices in Warsaw, Barcelona and Virginia along with remote team members located around the world. Our company thrives on diversity, collaboration, and innovation, making us a leader in the mobile app monetization space.Why AppodealAt Appodeal, we're more than just a company—we're a team united by a common mission : to help every person discover and grow their talents. We take pride in our cutting‑edge product and our internationally dispersed team of talented professionals. Here’s what we value, and what we hope you do too :Continuous Learning and Growth : We are passionate about learning, growing personally, and building rewarding careers.Making an Impact : We are committed to building a history‑defining company that leaves a lasting impact on the mobile app industry.Solving Exciting Challenges : We tackle complex problems every day, supported by a team of world‑class professionals and mentors.Enjoying the Journey : We believe in having fun while working toward our goals.About Appodeal PublishingAppodeal Publishing is a fast‑growing division of Appodeal, focused on helping mobile game developers launch and scale games with strong market potential.We’re not a service — we’re a strategic product partner. We provide UA, monetization, funding, analytics, and creative support, tailored to each game’s unique needs.We work across genres (not just hyper‑casual), and we’re building a lean, high‑impact publishing team in Europe — where product quality, game feel, and creative thinking come first.Your RoleAs a Publishing Producer, you’ll act as the product owner for a portfolio of external mobile games. This is not a task manager role — it’s a hands‑on, cross‑functional leadership role focused on helping each game reach its market potential. You’ll collaborate with developers to shape gameplay, retention, monetization, and FTUE; drive test plans and iterations; and lead games from initial build through launch and scale. You’ll work closely with internal UA, Creative, and Tech teams — and play a central role in improving the game itself, not just managing timelines.Your ResponsibilitiesProduct & Project OwnershipOwn and manage the lifecycle of each game — from pitch to post‑launchDefine testing plans, success KPIs, timelines, and prioritiesCoordinate with developers and internal teams to keep projects on trackProactively assess risks, delays, and performance issuesGame Quality & Product ThinkingEvaluate and improve gameplay loops, FTUE, UX, progression, and monetizationIdentify weak points in player experience and retentionTurn high‑level problems into testable, actionable solutionsDesign and prioritize features, updates, and A/B tests that impact KPIsAct as the product voice inside the publishing teamCross‑Team Communication & AlignmentAct as the bridge between developer and UA, Creative, Tech, and OpsAlign teams around build quality, creative strategy, and next stepsMaintain documentation: test logs, build feedback, feature roadmapsSupport creative testing (ad concepts, store assets, positioning)Who You AreExperienced : 3+ years in mobile F2P games (publisher, studio, or hybrid role), as a producer, product owner, or game designer.Game design-savvy : You understand what makes a game fun and retainable. You can break down mechanics, systems, and pacing — and suggest ways to improve them.Product-focused : You think in terms of retention, LTV, ARPU, CPI, ROAS — and how to improve them via product decisions.Clear communicator : You can explain complexity simply and drive collaboration across diverse stakeholders.Analytical : You use data to inform hypotheses and prioritize work.Hands‑on : You proactively solve problems, keep momentum, and thrive in lean setups.Spain-based : Ideally in or near Catalonia, with the ability to join our Barcelona office 1x / week when needed.Why Join Appodeal Publishing?Real Product Ownership : You’re not just an managing games — you help shape what they become.Impact : You’ll work directly on games with growth potential and real user traction.Lean & Agile Team : Small team, big outcomes. No bureaucracy, just clarity and collaboration.Diverse Portfolio : We don’t limit ourselves to one genre. We go where product potential leads us.Growth Environment : You’ll have freedom to contribute ideas, take ownership, and influence publishing strategy.Position DetailsSeniority level : Mid‑Senior levelEmployment type : Full‑timeJob function : Design, Art / Creative, and Information TechnologyIndustries : IT Services and IT Consulting#J-18808-Ljbffr
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