Senior Technical Artist

hace 2 semanas


Barcelona, España Rovio A tiempo completo

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here . Creating new games is part of Rovio’s DNA, and we are now looking for a Senior Technical Artist to join one of our prototyping teams working on a new action title. In this role, you will provide art and technical art support needed to bring the new projects to life in close collaboration with game designers, artists, and developers.You will develop, maintain and support tools that streamline workflows for artists and production teams as we are in the early stages. You are known to be a great problem solver and your work will directly impact gameplay and player experience of our games.The team is primarily based in our Izmir studio, with expansion planned in Barcelona. If you’re in Türkiye but not yet in Izmir, we can support relocation—and if you’re in Spain, we can provide work permit sponsorship. However, we’re currently not offering relocation to Spain.You will have impact and fun at work by: Creating and prototyping art assets in Unity and Spine, demonstrating both strong technical execution and an eye for style and qualityDefining and implementing art pipelines and tool stacks that streamline asset creation and integration, ensuring efficiency from concept through live operationsDeveloping and optimizing workflows for the art team, balancing visual quality with performance, memory efficiency, and production scalabilityInvestigating, testing, and documenting new tools and techniques, training and supporting the art team in adopting best practicesWriting and maintaining scripts/tools (in C#, C++, Python or similar) that improve efficiency, automate processes, and enhance the creative workflowEstablishing content creation guidelines that maintain consistency, technical feasibility, and high-quality standards across all art assetsParticipating in the ideation process for new game concepts alongside your teamExperience and skills we are looking for: Solid experience in the gaming industry, with a portion of that in a technical art role on a Unity projectKnowledge of scripting languages such as C# or Python to create tools and solve technical challengesA portfolio of past project examples that demonstrate a strong eye for style and qualitySolid understanding of the latest technologies and trends to effectively manage the art pipelineProficiency with Unity, 3D workflows (Blender, 3ds Max, or Maya), and 2D tools (Photoshop and Illustrator) for creating and implementing game assetsExperience with Spine, shaders, creating VFX, rigging, and prototype-level animationsProficiency in bitmap and vector workflows, e.g., Photoshop and IllustratorOpenness to feedback and love for working in a fast-paced, constantly iterating environmentPlease send your application in English and kindly attach a portfolio or showreel demonstrating your skills. We look forward to hearing from youWe welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at .What to expect when you join us Meet the Rovians Hiring process at Rovio Diversity, Equity and Inclusion at Rovio#J-18808-Ljbffr



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