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Senior Environment Concept Artist

hace 2 meses


Barcelona, Barcelona, España Spectarium A tiempo completo
{"h1": "Senior Environment Concept Artist", "p": "At Spectarium, we're seeking a talented Senior Environment Concept Artist to join our team. As a key member of our art team, you'll work closely with our Lead Environment Artist, Level Designers, and Art Director to create high-level, inspiring environmental concept art and technical concepts that our modelers can use directly.

Your responsibilities will include creating inspirational environments in a consistent style, with close attention to composition, lighting, and perspective. You'll also demonstrate a strong understanding of the layout and spatial proportions of a variety of buildings, both realistic and imaginary.

In addition to your technical skills, you'll need to be able to collaborate with our level design team to overpaint and iterate on their white boxes, bringing new ideas to the table while adhering to design constraints.

If you're passionate about fantasy games and have a keen eye for immersive world-building, we'd love to hear from you.

**Key Responsibilities:**

* Environment Design: Create inspirational environments in a consistent style, with close attention to composition, lighting, and perspective.
* Architecture: Demonstrate a strong understanding of the layout and spatial proportions of a variety of buildings, both realistic and imaginary.
* Technical: Understand the requirements of a 3D environment team and work alongside them to ensure your concepts are fully realized.
* Concept: Collaborate with our level design team to overpaint and iterate on their white boxes, bringing new ideas to the table while adhering to design constraints.
* Values: Represent the company and its values both internally and at external events.
* Collaboration: Provide regular feedback to the wider team and demonstrate the ability to take constructive feedback and iterate on designs accordingly.

**Requirements:**

* A deep passion for fantasy games and a keen eye for immersive world-building.
* Proficiency in industry-standard DCCs.
* Strong understanding of environmental design principles.
* Experience working with environment art teams building worlds inside Unity.
* Excellent problem-solving skills and the ability to adapt to evolving project requirements and technical constraints.
* Experience working with development teams and having shipped titles from conception to completion.

If you're interested in this role, please submit your application with your portfolio and a cover letter outlining your experience and qualifications.

We can't wait to see your work"}