Technical Artist
hace 4 semanas
Job Summary
We are seeking a highly skilled Technical Artist to join our team at 2K Games, Inc. As a Technical Artist, you will be responsible for building and maintaining technologies and art workflows, collaborating with Art and Engineering to drive research and identify new workflows, and solving technical issues related to rigs, animations, and performance capture.
Key Responsibilities
- Develop and maintain high-quality art assets and tools, including environments, props, characters, shaders, lighting, and rigs.
- Collaborate with Art and Engineering teams to drive research and identify new workflows and technologies for improved pipelines and streamlined creation processes.
- Troubleshoot technical issues related to rigs, animations, hair and cloth simulations, and performance capture.
- Contribute to improving naming conventions within assets, tools, and workflows.
- Partner with the engineering team to ensure build stability and maintain memory and performance budgets.
Requirements
- 3+ years of experience in the games, film, or animation industries.
- Proficiency in C# and C++ programming languages.
- Strong understanding of Maya and experience writing animation, rigging, shaders, and UI tools.
- Experience with cloth and rigid/soft body physics setup for characters, including collision volumes.
- Familiarity with Python and MEL Script/Maya API.
What We Offer
- Opportunity to work with a talented team of engineers, marketers, artists, writers, data scientists, producers, thinkers, and doers.
- Collaborative and inclusive work environment that encourages creativity and innovation.
- Competitive salary and benefits package.
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